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Starsector Console Commands Verified Better -

Because Starsector lacks a native built-in console launcher, you must download the verified community mod. Follow these steps to set it up safely:

Her mentor, the old, half-mad Admiral Zhao, had given her the access codes on his deathbed. “Use it only when the codex is wrong,” he’d whispered, blood bubbling on his lips. “When the universe you’re in is about to end. Because that’s what you’ll be doing. Ending a universe.”

While the Console Commands mod opens up endless possibilities, using it irresponsibly can break your game experience or save file.

| Command | Description | Example Usage | | :--- | :--- | :--- | | help | Displays a list of all commands. help <command> gives detailed info on a specific command. | help then help addship | | list | Crucial for finding IDs for items, ships, weapons, wings, factions, etc. | list ships paragon | | history | Shows the last commands you have entered. | history | | clearlog | Clears the console's output history. | clearlog | | devmode | Toggles Starsector's hidden developer mode, enabling debug shortcuts like Ctrl+Z for infinite sensor range. | devmode | | settings | Opens an in-game menu to change the console's keybinds and other settings. | settings | | status | Displays diagnostic information about the game and your installed mods. | status | | bugreport | Outputs a comprehensive log of game data, useful for reporting bugs to mod authors. | bugreport | | alias | Allows you to set a custom name for a command or a sequence of commands. | alias cheat god;infiniteammo;nocooldown | | runcode | Compiles and executes a snippet of Java code in the game's environment. For advanced modders and developers only. | runcode | | modinfo | Displays a list of active mods and their version numbers. | modinfo | | reload | Reloads external game data (e.g., CSV files), primarily for testing mod changes without a full restart. | reload | | dumpheap | A developer tool that outputs the current state of the game's memory heap. | dumpheap | | sourceof | Debugging command to identify which mod or component is the source of a specific game object. | sourceof | starsector console commands verified

Keep in mind that some commands might be removed or changed in future updates. Always check the official sources for the most up-to-date information.

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You can give AI cores via console. Truth: Partially. addspecial alpha_core works, but equipping them to colonies requires the additem command for "ai_core_alpha". Because Starsector lacks a native built-in console launcher,

By default, press Ctrl + Backspace while on the campaign map to open the command overlay. Verified Essential Commands

Enter the mod (also known as LazyLib + Console Commands ). However, the internet is littered with outdated code lists, broken commands, and outright misinformation. You don’t need guesswork; you need verified intelligence.

addcredits [amount] – Instantly adds the specified amount of credits to your account. “When the universe you’re in is about to end

: Download and install the Console Commands mod from the Fractal Softworks forum.

– Instantly recruits the specified number of crew members to your fleet.

: Visit the official Starsector modding forum and download the latest version of the "Console Commands" mod.

| Command | Verified Function | | :--- | :--- | | | Makes your flagship invincible, ignoring all incoming damage. | | nuke | Destroys all enemy ships currently deployed on the battlefield. | | infiniteammo | Removes ammunition constraints for missiles and ballistics. | | infiniteflux | Prevents your ship from overloading due to high flux levels. | | endcombat | Instantly finishes the ongoing battle. | | toggleai | Transfers control of enemy ships between AI and being Player-controlled. |


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