Unreal Engine sample projects
- - ----------- - -
using C++ and Blueprint
developed for prototyping and reference

all projects are free to try and Please send me feedback..

Active Stage Items

- Using widgets as health bar and changing it based on player collision in 3 methods
- Custom property of item on stage
- Blueprint only

Using:
collision detection, widgets, material parameters, timeline component, blueprint functions

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Pdf To Tns Converter Exclusive //top\\ | Ultimate

Do not cram an entire textbook chapter into one TNS file. Split long PDFs into smaller, bite-sized TNS files.

Go to > Save As and name your file. The software will automatically encode it with the .tns extension.

# 2. Build XML Structure xml_structure = self._build_tns_structure(pages)

You can convert PDF pages into individual images and set them as page backgrounds in a TNS file, though this requires significant manual resizing to fit the 320x240 pixel screen resolution of the TI-Nspire CX. pdf to tns converter exclusive

Add a application to your new document page. The Notes app acts as the text editor for the TNS environment.

Map the content—for instance, turning a geometry diagram from the PDF into an active, editable Geometry app in TNS [1].

Open the official TI-Nspire Student Software or Teacher Software on your computer. Do not cram an entire textbook chapter into one TNS file

except TNSError as e: return jsonify("error": str(e)), 500 except Exception as e: return jsonify("error": f"An unexpected error occurred: str(e)"), 500

A Python-based script for advanced users. It extracts text from PDFs and wraps it in a XML structure.

Because PDF and TNS use entirely different data structures, a direct file-type conversion is technically impossible without human formatting. A PDF is a static vector/raster layout meant for universal viewing. A TNS file is a dynamic, multi-application environment. The Official Conversion Workflow The software will automatically encode it with the

Legitimate conversion relies on utilizing Texas Instruments' official software suite or leveraging community-developed open-source workarounds to bridge the gap.

Paste the text you copied from the PDF directly into the Notes page.

To create the actual TNS file, you need the official or TI-Nspire CX Student Software . Open the TI-Nspire software on your computer. Create a new document.

For users seeking automated conversions, independent programmers within the TI-calculator community have occasionally developed scripts to expedite the process. These tools generally function by breaking down a PDF into individual images and repackaging those images inside a TNS structure. How Image-Based TNS Converters Work:

Blueprint and C++

- Using collision scenarios, each as separate map with similar Blueprint and C++ approach
- Search and find properties on collision actor with C++
- 6 maps
- C++ and Blueprint

Using:
C++ : TFieldIterator, FindPropertyByName, ContainerPtrToValuePtr, SpotLightComponent, TextRenderComponent
Blueprint: TextRender, SpotLight

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Levels

- Using GameInstance to save total score on map change (between levels)
- Using HUD class and communicate with GameMode on score/pick-item
- Display image and number of picked up items in widget (3 different items)
- Use Sequencer on change map
- Spawn Emitter
- GameMode communications on game logic and data flow
- Custom FBX object made by Blender and 3 imported images for widget
- Blueprint only

Using:
GameInstance, GameMode, HUD, Widget, Sequencer, Emitter, Collision detection, Map/Level change

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Spawn Geos

- Spawn destroyable objects based on box boundary
- Customisable features
- C++ only

Using:
RandomPointInBoundingBox, SpawnActor, Collision detection

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GameMode Advantage

- Communication with GameMode for data flow control between independent stage objects
- Blueprint only

Using:
Widget, Font Material, GameMode, Collision detection

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AI and Blueprint

- Having 4 different approaches of AI on character by using AI Controler
- Blueprint only

Using:
AI Controller, Behaviour Tree, Blackboard, BTT Task , GameMode communication on collision detection

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Drag and Drop

- Drag and Drop by using F key
- Simple game prototype
- Communication with GameMode for game logics
- Blueprint only

Using:
Drag and Drop functionality, Physic Handler, Widget, GameMode , Collision handling

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