Call Of Duty Black Ops 2 Ii Vengeance Pack Dlc ... Hot! Jun 2026

Buried served as the penultimate chapter in the polarizing (featuring Misty, Marlton, Stuhlinger, and Russman). Players had to choose between assisting Dr. Maxis or Edward Richtofen in controlling the Aether network. The quest required intense coordination, including a notorious sharpshooter step where players had to shoot targets appearing simultaneously across the town. The Bonus Weapon: The Remington New Model Army

Players can free a gentle giant named Arthur from a jail cell. By feeding him booze or candy, players can convince him to help fight zombies, destroy barriers, or even fetch buildable parts.

Found locked in a jail cell, this massive, friendly NPC could be bribed with candy or liquor. Depending on what you gave him, Arthur could smash barricades, lock down mystery box locations, carry crawlers, or even build craftables for the team.

This map is set in a colorful paintball course. It is fast, chaotic, and features many "pop-up" obstacles that provide minimal cover. Rush quickly became a fan favorite for objective-based modes like Hardpoint and Capture the Flag.

Set in a commercial paintball arena, Rush is the fastest and most chaotic map in the Vengeance bundle. It features indoor and outdoor arenas packed with artificial obstacles, inflatable bunkers, and brightly colored geometric cover. Call Of Duty Black Ops 2 II Vengeance Pack DLC ...

The central control room serves as the map’s primary meat grinder. Controlling this central hub allows teams to dictate the flow of the outer lanes. The rainy aesthetic and glowing neon screens added a sleek, cyberpunk atmosphere to a fundamentally perfect tactical layout. Buried: A Masterpiece in Zombies Evolution

With virtually no traditional long sightlines, Cove forced players into relentless, close-quarters combat. The rocky outcroppings and sandy dunes provided natural cover, making submachine guns (SMGs) and shotguns absolute kings. It became a community favorite for fast-paced modes like Kill Confirmed and Free-for-All.

Players must navigate the exposed top deck of the bridge—filled with jackknifed semi-trucks and crumbling concrete—or drop down into the claustrophobic, metallic underbelly. The lower catwalks offer high-risk flanking routes where a single misstep means falling into the abyss below.

The DLC pack, originally released in mid-2013, was the third major expansion for the title. It launched first on Xbox 360 on July 2, 2013, followed by releases on PlayStation 3 and PC on August 1, 2013. DLC Content Overview Buried served as the penultimate chapter in the

: A brand-new bonus Wonder Weapon that, once acquired, becomes available for use in Black Ops II Zombies map New Gameplay Mechanics

A stellar example of a successful remake, Uplink reimagines Summit , the iconic snowy research facility from the original Call of Duty: Black Ops . Re-themed as a rain-slicked, high-tech corporate facility nestled in the jungles of Myanmar, Uplink retains the exact layout of its predecessor. Players battle control over the central control room and narrow cliffside pathways, blending nostalgia with Black Ops II ’s refined movement mechanics. "Buried": A Masterclass in Zombies Innovation

A tactical equipment item that allowed players to place a device and "rewind" the state of the game to the exact moment it was thrown—restoring lost perks, fallen teammates, and weapon configurations. The Easter Egg: Mending the Rift

Buried transports the Tranzit crew (Samuel, Marlton, Misty, and Russman) to an underground, paradoxically preserved 19th-century Western town. Submerged beneath a mining facility in Angola due to temporal rifts, the map features a saloon, a courthouse, a gunsmith, a haunted mansion, and a shifting hedge maze. Key Mechanics and Innovations Found locked in a jail cell, this massive,

All four maps are well-designed, with a good balance of open areas and tight spaces. They offer a lot of opportunities for strategic play and competitive matches.

Often cited as the standout of the pack, sets players loose in an abandoned paintball facility. The map is a masterclass in close-quarters combat (CQC) . With its vibrant colors, tight corridors, and indoor/outdoor mixed environments, Rush feels like a speedball course brought to lethal life. The close spawn points ensure action is never far away, rewarding aggressive playstyles and split-second reflexes. For many reviewers and players, Rush stands as one of the most exhilarating and well-designed CQC maps in the Black Ops II cycle, a perfect arena for quick-scoping and sub-machine gun duels.

If you want to dive deeper into specific elements of this DLC, let me know if you would like: A step-by-step guide for the