Unreal Engine sample projects
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using C++ and Blueprint
developed for prototyping and reference

all projects are free to try and Please send me feedback..

Active Stage Items

- Using widgets as health bar and changing it based on player collision in 3 methods
- Custom property of item on stage
- Blueprint only

Using:
collision detection, widgets, material parameters, timeline component, blueprint functions

dream or real 7 film dream or real 7 film

Dream Or Real 7 Film Today

The character knows it is real, but the rules of physics suggest it is a dream. The resolution occurs when the character accepts the "dream" logic as their new reality.

These seven films thrive because they exploit our deepest anxieties about trust—trust in our senses, our memories, and the world around us. By blurring the line between dream and reality, they turn the passive act of watching a movie into an active, intellectual pursuit.

This film's unique title is a stylized portmanteau that cleverly incorporates the word "dreams," making it a strong match for the "dream or real" theme.

Director Lena Voss uses shifting aspect ratios and color grading to signal transitions: warm amber for "dream" sequences, cold steel blue for "reality." But halfway through, the colors begin to cross over. The sound design is equally disorienting — dialogues repeat with slight delays, and ambient noise occasionally reverses. dream or real 7 film

The film DRE7MS is, to put it succinctly, the answer you're looking for. This is a 2021 Bollywood drama, written, directed, produced, edited, and starring the multi-talented Anurag Jha. It's a testament to what can be achieved with passion and a clear vision, as this unique film was made on a reported budget of just $4,000.

A young man wanders through a dream-like landscape, engaging in conversations with various people about the nature of reality, free will, and consciousness. Why It’s Essential: Richard Linklater’s film is the most philosophical on this list. It is an animated philosophical treatise that asks if we can consciously live in a dream. The "Dream or Real" Verdict: The movie suggests that we are always dreaming, and the only reality is the one we create in our minds. 7. Shutter Island (2010)

: True to Lynch’s signature style seen in Twin Peaks , the short features abstract, unsettling visuals centered around a floating egg—symbolizing fertility, hope, and the circle of life—intertwined with themes tracking back to the tragic fate of character Laura Palmer. The character knows it is real, but the

Paprika argues that the digital age has already blurred these lines, suggesting that technology allows our subconscious desires to manifest in the real world.

The simulated world is indistinguishable from reality, bringing up the philosophical concept of "simulacra"—a copy without an original.

The directorial approach to Dream or Real 7 relies on a concept known as "subliminal destabilization." Rather than using overt CGI landscapes or surrealist imagery, the filmmaker opts for hyper-realism. The environments look identical to our everyday world, but they are infected with subtle, unsettling anomalies: By blurring the line between dream and reality,

(2010), which uses abstract imagery to evoke nightmare-like states, these films often lack a traditional narrative, focusing instead on visual and emotional impact. This specific entry, Dream or Real 7

The most devastating entry. Anthony Hopkins plays a man with dementia. The walls of his apartment shift, actors change faces, and time loops. It is a horror movie without monsters.

Satoshi Kon’s mind-bending anime masterpiece Paprika visualizes the dreamscape with unparalleled vibrant terror and beauty, heavily influencing modern western cinema.

Is love a shared hallucination, a death, and a rebirth?

Blueprint and C++

- Using collision scenarios, each as separate map with similar Blueprint and C++ approach
- Search and find properties on collision actor with C++
- 6 maps
- C++ and Blueprint

Using:
C++ : TFieldIterator, FindPropertyByName, ContainerPtrToValuePtr, SpotLightComponent, TextRenderComponent
Blueprint: TextRender, SpotLight

dream or real 7 film dream or real 7 film dream or real 7 film
Levels

- Using GameInstance to save total score on map change (between levels)
- Using HUD class and communicate with GameMode on score/pick-item
- Display image and number of picked up items in widget (3 different items)
- Use Sequencer on change map
- Spawn Emitter
- GameMode communications on game logic and data flow
- Custom FBX object made by Blender and 3 imported images for widget
- Blueprint only

Using:
GameInstance, GameMode, HUD, Widget, Sequencer, Emitter, Collision detection, Map/Level change

dream or real 7 film dream or real 7 film dream or real 7 film
Spawn Geos

- Spawn destroyable objects based on box boundary
- Customisable features
- C++ only

Using:
RandomPointInBoundingBox, SpawnActor, Collision detection

dream or real 7 film dream or real 7 film
GameMode Advantage

- Communication with GameMode for data flow control between independent stage objects
- Blueprint only

Using:
Widget, Font Material, GameMode, Collision detection

dream or real 7 film dream or real 7 film dream or real 7 film
AI and Blueprint

- Having 4 different approaches of AI on character by using AI Controler
- Blueprint only

Using:
AI Controller, Behaviour Tree, Blackboard, BTT Task , GameMode communication on collision detection

dream or real 7 film
Drag and Drop

- Drag and Drop by using F key
- Simple game prototype
- Communication with GameMode for game logics
- Blueprint only

Using:
Drag and Drop functionality, Physic Handler, Widget, GameMode , Collision handling

dream or real 7 film dream or real 7 film dream or real 7 film