This code modifies your inventory data to grant near-infinite buying power across the Commonwealth. 80010004 000F423F Use code with caution. Infinite Carry Weight
I can provide the exact hex values or IDs you need for your save file. Share public link
A "Quick Code" is a pre-written set of hexadecimal instructions designed to modify a specific value within a save file. Unlike the more complex "Advanced Mode" (which provides direct access to a file's raw hexadecimal data), Quick Codes are designed for simplicity. They are presented as toggle-able options, like checking a box for "Max Ammo" or "Infinite Money," and are applied with a single click. This abstraction makes them incredibly safe and easy to use compared to manual hex editing.
: Plug your USB drive containing your Fallout 4 save into your PC. fallout 4 save wizard quick codes
: Turn off auto-saves in the Fallout 4 settings menu before pulling your save to the USB. This prevents corrupt data loops.
: Insert the USB into your PC and open the Save Wizard client.
The "story" of is a tale of console players reclaiming the freedom typically reserved for PC users. Since the PS4 doesn't support the traditional "tilde" console commands found on PC, "Quick Codes" became the community-driven bridge to god-like power. What are Quick Codes? This code modifies your inventory data to grant
While Quick Codes are the preferred method for most users, Save Wizard also features an . This mode provides direct access to the raw hexadecimal data of a save file, allowing you to edit values that may not yet have a Quick Code associated with them.
Allows users to view and edit the raw hexadecimal data of their save file.
: Click Apply in the top right corner. Save Wizard will re-encrypt the file. Share public link A "Quick Code" is a
Once your save is loaded, double-click on the save file or right-click it and select Quick Mode . This will open a new window displaying all the available Quick Codes for Fallout 4. Simply check the boxes next to the cheats you wish to apply.
Save Wizard's code structure typically uses a series of 8-byte pairs. The first digit in the first 8-byte component defines the of the code, which is crucial for the code to work correctly across different saves with varying offsets. A community tutorial on NextGenUpdate outlines the different code types: