An NVIDIA RTX series GPU is highly recommended to take advantage of hardware-accelerated ray tracing. Redshift supports Apple Silicon (M1/M2/M3/M4) systems as well, utilizing Apple's Metal API.
3.5.24 is ~15% faster in IPR + final render compared to 3.5.18, primarily due to optimized shader compilation.
: This industry-standard shader makes it incredibly easy to create realistic materials—from metallic finishes to translucent plastics—without complex node setups. maxon cinema 4d studio 20242 redshift 3524 top
The Interactive Preview Region (IPR) in Redshift allows artists to tweak lighting, materials, and volumes, seeing updates instantly.
Redshift 3.5.24 reads C4D Pyro volumes natively. It renders complex smoke densities and emissive fire grids without requiring mid-workflow file conversions or VDB exports. An NVIDIA RTX series GPU is highly recommended
Simulation control has improved significantly. Users can now emit Pyro smoke and fire directly from deforming surfaces, such as animated curtains or character meshes.
The glTF format is rapidly becoming the industry standard for AR/VR and web-based 3D. The 2024.2 update now supports the import of glTF TRS (Translation, Rotation, Scale) animations , so you can bring in entire animated models ready to go. : This industry-standard shader makes it incredibly easy
To tailor this guide further to your production workflow,g., motion graphics, architectural visualization, or VFX) Your (CPU, GPU, and RAM capacity)
The magic happens when Cinema 4D Studio 2024.2 and Redshift 3.5.24 are used together. As part of the Maxon One subscription, these tools share a common language, offering a friction-free experience.
. These releases focused on enhancing simulation physics, streamlining nodal workflows, and introducing hardware-specific rendering optimisations for modern workstations. Cinema 4D 2024.2: Workflow and Simulation Overhaul