| Interval | Task | Special Tool | | :--- | :--- | :--- | | Every 250 rounds | Wipe carbon off the gas block piston face | 3mm punch | | Every 500 rounds | Refill hydraulic buffer (Radium-s fluid only) | Syringe adapter | | Every 1,000 rounds | Replace bolt cam pin (known wear point) | Roll pin starter | | Every 3,000 rounds | Replace buffer return spring | AR-15 spring compressor |

: All "Holiday Creator Features" and "Beta APIs" must be enabled for the behavior pack (BP) and resource pack (RP) to work. Community & Expert Reception Reviewers from channels like eckoXsoldier SpyderRock have praised the add-on for: Visual Polish

: If you are on a mobile device and your hotbar disappears, switch your UI Profile to "Classic" Later Updates

While v1.0 is the stable launch, I am already working on the for next month. Expect:

On lower-end devices, it is recommended to adjust the zombie spawn rates in the BP settings to reduce lag. How to Install

Open the .mcpack files to import them into Minecraft.

Radium’s Armament BP v1.0: Transforming Minecraft Bedrock Edition

The Radium Armament is not a "spray and pray" weapon. It requires tactical discipline.

The most immediate and exciting feature of Radium's Armament is its diverse and beautifully crafted arsenal of . These aren't just reskinned bows; they are fully functional, voxel-styled 3D weapons, each boasting multiple custom animations. These animations are what bring the guns to life and include:

[Radium's Armament BP v1.0 Core Engine] │ ├──► Sidearms (e.g., Desert Eagle) ──► High damage, distinct recoil values ├──► Automatic Rifles (e.g., M4A1) ─► Recoil patterns, attachment states └──► Heavy Ordnance (e.g., Minigun) ─► High fire rate, movement penalties

Radium-s Armament BP v1.0: A Complete Guide to the Bedrock Weapon Add-on

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