
Disk2easyflash -
A: The tool works by hooking into Kernal vectors to redirect disk reads to cartridge banks. Software with custom loaders bypasses these vectors entirely, making interception impossible.
Because the loader works by patching the KERNAL’s LOAD vector, Disk2EasyFlash is most successful with games and utilities that use standard, KERNAL-based loading. Programs that bypass the KERNAL and access the disk hardware directly (e.g., custom fast‑loaders) may not be compatible.
The mission became simple, yet revolutionary: disk2easyflash
While the original tool was limited to single disks, recent unofficial updates have significantly expanded its capabilities:
When you have an EasyFlash cartridge, you can load CRT files directly, enjoying near-instant load times and the convenience of not swapping disks. Until recently, though, getting existing disk-based software into the CRT format required complex manual work. Disk2EasyFlash automates most of this process. A: The tool works by hooking into Kernal
: It can now combine multiple disk images into a single multi-image CRT.
A tool to convert c64 disk images into EasyFlash cartridges. But beware: only programs which only use LOAD are supported. Programs that bypass the KERNAL and access the
: Used to compile multiple Disk2EasyFlash games into a single 1MB EasyFlash CRT.
: The tool includes a bootloader where each disk is assigned a letter (A–Z) for easy selection upon startup.
Confirm your selection. The utility will begin reading sectors from the source file and writing them sequentially into the banks of the EasyFlash cartridge. A progress bar will track the status. Do not turn off the machine or disturb the cartridge during this process. Step 6: Boot Your New Cartridge Once the writing process finishes successfully: Turn off the Commodore 64.