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: This makes it easier to see which regions your company dominates and where you need to buy more garages. 🛠️ Modding and UI Changes Profile Avoidance for Modders The patch changed how the game handles custom mod data.
: Tailored Mediterranean assets, unique regional vegetation, and breathtaking ocean vistas. Paris Rework Continuation
If you are still running version 1.35 and are looking at the , you are standing at the crossroads of legacy OpenGL support and the future of DX11. This article covers everything you need to know: the new features, the hidden performance tweaks, the breaking changes for mods, and the safest way to make the jump.
However, this change had a major implication: from this version onward, the game would only run on a Windows operating system with support for . Consequently, players on older hardware or operating systems that did not support the new API, such as Windows Vista, were left behind.
ETS2 1.35 to 1.36 Patch: Everything New and Changed The 1.36 update for Euro Truck Simulator 2 (ETS2) brought significant technical upgrades and map expansions, fundamentally changing how the game operates and looks. 🚀 The Core Technical Shift: DirectX 11 ets2 135 to 136 patch new
is officially live! This update represents one of our most substantial technical overhauls to date, focusing on modernization and performance. The Move to DirectX 11 The headline feature is the full transition to DirectX 11
Version 1.36 introduced in a limited capacity. While 1.37 later made FMOD mandatory for all sounds, 1.36 started the transition.
: Significant reduction in micro-stutters and frame rate drops in dense cities.
The island expansion brought 6 major towns to life: Ajaccio, Bastia, Calvi, L’Île-Rousse, Bonifacio, and Porto-Vecchio. : This makes it easier to see which
For mod developers and map creators, version 1.36 represented a significant shift, requiring them to adapt their creations to the new DX11 rendering pipeline.
: The improved LOD behaviour meant distant objects rendered more efficiently, reducing pop-in and improving visual consistency.
Trailer ownership was a major focus during this development cycle, giving players more control over their logistics empire.
: Drivers, trucks, and trailers are now visible as icons on the manager maps, making it easier to track your fleet's current positions. Anti-Aliasing Improvements Paris Rework Continuation If you are still running
A long-requested management feature finally arrived: drivers, trucks, and trailers became . Fleet operators could now:
: Many players reported significant FPS increases, particularly on modern hardware that could leverage DX11's multi-core capabilities.
Random detours fully functional; fleet visibility on the map. Added Chinese input method (IME) support. Anti-Aliasing Improved SMAA temporal anti-aliasing options.
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